That’s it, everything else with Harvey Dent is filler missions and fodder battles (fun stuff, but filler) and I wish it wasn’t so. The only positive things I can say about Two-Face in the Arkham series is that he looks great and he says interesting things to Batman. Roman Sionis in Origins was done better in my opinion than Dent. And when Two-Face does make an appearance he’s just another guy to punch in the faces, this is true for both City and Origins. Never in my dreams would I have picked Two-Face to get the cold shoulder but he did, both sides of him. What a nightmare it must have been, or maybe it was really fun (or both) to look at the giant rogues gallery of Batman villains and decide who was going to get the ole shaft. This DLC offered some new visuals, practice areas and a boss fight with Shiva, but it was pretty throwaway. Seeing him fight ninjas is awesome I guess, but having no real story behind a full priced DLC is weak sauce. Playing Bruce Wayne as a ninja is pretty awesome, I guess (but isn’t he always a ninja?). Arkham Origins: “Initiation” DLC Was a Particularly Lazy Cash-Grab However, this is nothing a player can’t get used to over time and Origins ended up being one hell of a game.ġ4. When I first played Origins, I’d have to go back and play City just to make sure my skill hadn’t gone to crap without my say so. Hours and HOURS of play proved that it wasn’t just me, it looks like the devs changed the distance Batman could cover in between attacks, but his strike animations wouldn’t always land at the end, so you’d whiff. It’s not a massive difference, but combat in City and Origins have enough timing differences that I would say that Arkham City is superior to its successor in that department. I kept wanting to yell at the screen during my first Origins playthrough…ok, I would frequently tell my TV that it “effing had no father”. In my minority opinion, Arkham Origins is a very worthy installment in the series and provides some of the best moments, but the combat did get futzed with a bit too much. Arkham Origins: Combat Was Tweaked Too Much. I’d like to believe it’s due to Jason being unhinged and conflicted due to his abuse at the hands of Joker, but unfortunately it just comes off as inconsistent, lazy writing.ġ3. So without getting into specifics…does Jason want Bruce to be spared, weathered down, humiliated and THEN killed? Or does he want Batman to be blown to crap in his Batmobile during the very first mission? One moment he’s trying to pump live rounds into Bat’s face, the next he’s telling his goons to stand down, next he’s screaming into his coms that he wants the Bat DEAD, and the next he’s sparing him at gunpoint. Arkham Knight: So, Does Jason Todd Want to Kill Batman or Not? ![]() The public unmasking of Bruce Wayne changes the whole dynamic of Batman in the Arkham Universe, but does it make that universe better? Did it bring closure? Did it make people want another Arkham game? I know Wayne Manor exploded as a nod to “The Dark Knight Returns”, but was it done in the right context or for cheap dramatic effect only? And why is Batman considering passing the mantle over to this unknown jerkass Azrael over his personally trained and entrusted wards? WTF? Drake and Grayson are much better options but the story sometimes sacrificed good sense for more characters.ġ2. Some endgame events in Arkham City and Arkham Knight seem to have been made with the erroneous assumption that escalation equals quality, but it doesn’t guarantee it at all. I’ll be blunt, the ending of Arkham Knight was a disappointment. **WARNING: The Following Content Contains Major Spoilers!***
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